Vitaly Bulgarov       Design
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ABOUT

 

I am a conceptual designer and a dedicated 3D modelling enthusiast currently specializing in robot-centric designs for products as well as for entertainment design field. Throughout my 12+ years career I have developed a deep affection for cutting edge technology, innovation and inspiring futuristic design. Working in both fields (entertainment design for Films/Videogames Design and Industrial Design for real products) I was lucky to collaborate with amazing teams and obtain a unique perspective on artistic as well as technical approach that successfully utilizes tools and workflows from the both worlds.
As an entertainment designer I worked for Dreamworks, Blizzard Entertainment, LucasFilm’s Industrial Light&Magic, Paramount Pictures, MGM, Skydance Productions and more. As a conceptual and industrial designer I worked for Panasonic, Intel’s New Devices Group, Google’s Boston Dynamics, Oakley, Intuitive Surgical and more.

My current/latest projects as well as ongoing part-time commitments include:
- Large manned robot "Method-1" design for Korea Future Technology
- Exterior shells design and partial frame design for bipedal robot with Boston Dynamics
- Robotic designs for a Dreamworks sci-fi feature film: "Ghost In The Shell"
- Robotic designs for a Twentieth Century Fox/ Lightstorm Entertainment sci-fi feature film: "Battle Angel Alita"
- Co-founder of “KILN”, a firearms company currently developing innovative and custom gun parts
- Online store for premium quality designer's 3D KitBash Sets available for at www.3dkitbashstore.com

 

 

 

 

Some companies I've had the opportunity to work for:

 

additional links:

www.vitalybulgarov.com

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Gnomon

 

 

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